In the dynamic and rapidly evolving landscape of mobile gaming, ensuring a flawless user experience across a multitude of devices, operating systems, and gameplay scenarios is paramount. As player expectations continue to rise, game developers and testers face the challenge of delivering high-quality, bug-free gaming experiences at scale.
The "Scaling Automated Mobile Testing for Gaming" training session is designed to provide game development teams, QA professionals, and mobile app testers with invaluable insights into tackling the complexities of testing mobile games efficiently and effectively. This webinar will delve into advanced strategies, best practices, and cutting-edge tools that empower participants to automate and optimize their mobile game testing processes, enabling faster releases without compromising quality.
Key Topics to be Covered:
- Understanding the Landscape: Explore the unique challenges and complexities of mobile game testing, including device fragmentation, OS variations, and real-world gameplay scenarios.
- Leveraging Automation: Learn how to harness the power of automated testing to streamline testing workflows, accelerate regression testing, and improve testing coverage.
- Scaling Testing: Discover the benefits of using a Mobile Device Cloud to streamline test execution across multiple platforms, form factors, and versions to improve test coverage and consistency.
- Continuous Integration and Delivery (CI/CD) for Games: Learn how to integrate automated testing seamlessly into your CI/CD pipeline, enabling faster iteration cycles and reducing time-to-market.
- Real-world Case Studies: Gain insights from industry experts through real-world case studies highlighting successful implementations of automated mobile testing in game development.
By attending this training session, participants will gain a comprehensive understanding of how to strategically scale automated testing methodologies specifically tailored to the unique challenges posed by mobile gaming. Armed with this knowledge, game development teams can confidently scale their testing efforts, enhance game quality, and delight players with seamless, immersive gaming experiences.
Join us for this engaging training session and unlock the key to scaling automated mobile testing for gaming success.
Learn more about GameDriver and Kobiton.
Speakers
Shane Evans
Shane Evans-Co-founder, Chief Product Officer, and Evangelist for GameDriver, Shane has been a leader in Enterprise Software for over 20 years, managing market-leading products at Hewlett-Packard, Micro Focus, and Splunk. He is a career test automation engineer, published author, and frequent speaker at industry events. He is also a lifelong gamer with a passion for quality.
Frank Moyer, a seasoned technology leader with over 25 years in high tech, is renowned for driving innovation and transformative change in startups. Through executive roles at EzGov, GeoIQ, and Accenture, Frank has consistently elevated product capabilities and championed quality assurance (QA) in SaaS environments. As Kobiton’s CTO, he has been at the forefront of integrating artificial intelligence into mobile testing, marrying next-gen technologies with unparalleled user experiences. Frank’s prowess in aligning technological innovation with business strategy is fortified by his dual degrees in Computer Science and Economics from Columbia University.