3-Day online Game Developer Conference

May 24th - 26th

24

Join us for 24 Talks + Q&A sessions from industry experts covering a broad variety of the latest and most relevant topics


1000+

Over 1000 like minded game developers and industry leaders participating
1

One focus, bringing you actionable useful information to level up your skills and help you get your projects done.

Conference For The Community


The GameDevGuild Conference 2022 is specifically tailored towards the Game Development Community. We strongly believe that the community always knows best. This is why we chose to include a community of 200.000+ game developers in the process of selecting topics and speakers to ensure the most relevant topics that YOU want to hear. Dive into this years GameDevGuild Conference, meet new developers, and level up your Game Development skills.

Actionable


You'll take back useful information and tips that you can use implement immediately in your projects. Every talk will have a wide appeal and be something you can use today.

For Unity Developers


While a few sessions will apply to all gamedevs, the majority of the content is aimed at Unity developers. We'll discuss what's new in Unity, systems you should be using (and how). As well as new tips and techniques from leading experts and Unity themselves.
If you're looking for a conference focused on Unity developers, this is the one for you!

Indie


Most of us don't have a full team of 100 developers, a giant art team, or large scale business issues we're dealing with. We're focused on smaller indie devs, the ones who have to add art themselves sometimes because the artist is busy (or doesn't exist). With that in mind, the topics are all intentionally actionable by small teams or even solo developers. 

I want you to leave each session thinking 'wow that will come in useful!'

Best Practices


Learn the tricks and practices many of the speakers used to release successful indie games on their own (some even in their spare time).

Meet Your Host

Jason Weimann

GAME DEVELOPER | TEACHER | OLD GUY ON YOUTUBE

I'm Jason and I've been working on video games for a long time now. It was always my dream to make games growing up. And I've been lucky enough to follow that dream and build games at a variety of studios over the years.


I started my game dev career working on MMORPGs like Everquest II and Vanguard at Sony. It was a dream come true and perfect opportunity to learn game development in the trenches from the experts. When the iPhone came out, I dove into mobile development, releasing games on the first one using good old Unity 3. Then when VR came back around I dove into that as well, releasing one of the VIVE launch titles on Steam, followed by many more.



Now I spend most of my time focused on teaching other developers and helping them finish projects and accomplish their goals (while building my own stuff on the side of course).


With over 20 years of experience in the field, I've experienced all different aspects to game development, and have run into every problem a developer might face along the way of creating a game. I am determined to spread the word about game development and grow this amazing community that is only getting bigger everyday.

Meet Some of the Speakers

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Sessions

DAY 1

Speaker

Topic

Category

Thomas Brush

Going Full Time Indie Before Finishing Your Game

Indie Business

Jonas Clermont

Switching to the New Unity Input System Isn’t Too Scary

Development

TBA

Talk on Visual Scripting

Development

Justin P Barnett

Take Advantage of the VR Wave, The Right Way

VR Development

TBA

TBA

TBA

Revathi Gopalakrishnan

(General Data Protection Guidelines) GDPR Compliance testing and automation

Indie Business

TBA

Backtrace Talk

Test Development

Alex Tutea

Building a secure multiplayer game with Unity & Go

Multiplayer Development

Mark de Haan

Indie with triple A

Development

Rick Davidson

How to Get a Job as A Game Developer

Development

DAY 2

Speaker

Topic

Category

Nick Dufault (Vimlark)

How to Survive and Thrive in Game Jams

Development

Roundtable

TBA

Development

Andrew Slater

Ideal Setup for Publishing to the Asset Store

Indie Business

Mohamed ElZayat

Custom unity packages - the next step

Development

TBA

TBA

TBA

Chris Lucian

Doing more with less, using assets to jump ahead, solo dev, or prove idea

Development

TBA

TBA

Development

Johnny Thompson

Integrating the Power of DOTS Into Your Unity Project

Development

TBA

Gamedriver talk

Test Development

Ruben Torres Bonet

Performance Profiling Ninjas

TBA

DAY 3

Speaker

Topic

Category

Nick Maltbie

Designing Character Controllers

Development

Roundtable: Noa Callice

TBA

Development

TBA

The Power of the Odin Inspector

Development

Richard Smith

Using Unity Game Skills in Industrial Applications - Digital Twins

Development

Jason Weimann

TBA

TBA

Dylan Brams

Basic Database Use In Unity

Development

Jay Clipperton

Why does my sound suck? Solutions for common problems in game audio

Development

Laurent Gibert

Talk on DOTS

Development

Andrew Slater

Blend shapes and morph targets

Development

Schedule is subject to change...

Reserve Your Ticket Now!

Student Pass

Only Available to Students

  • 3-Day Conference Pass
  • Lifetime Access To Complete Recordings (Sessions + Q&A's), Transcripts and Resources
  • Instant Access to Exclusive Discord Community

$


$

97

64

Earlybird discount

Indie Pass


  • 3-Day Conference Pass
  • Lifetime Access To Complete Recordings (Sessions + Q&A's, Transcripts and Resources
  • Priority Q&A Status
  • Instant Access to Exclusive Discord Community
  • Hundreds of Dollars Worth of Assets
  • Access to Networking and Matchmaking

$


$

297

197

Earlybird discount



Enterprise Pass


  • 3-Day Conference Pass
  • Lifetime Access To Complete Recordings (Sessions + Q&A's, Transcripts and Resources
  • Priority Q&A Status
  • Instant Access to Exclusive Discord Community
  • Hundreds of Dollars Worth of Assets
  • Access to Networking and Matchmaking
  • 1 Year Odin Inspector Pro Subscription
  • 3 Months Milanote Pro Subscription
  • And Much More...

$


$

497

327

Earlybird discount

EarlyBird Discount Ends Soon!

06
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23
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You missed out!

Enterprise Ticket

1 Year Pro Subscription

3 Months Subscription

More awesome bonuses to come...

What kind of results can I expect?

By implementing “in-the-trench” expert advice shared by the expert speakers at Game Dev Guild '22, you can expect to:
✓ Write better, faster, more reliable code
✓ Meet peers and experts working on projects like yours
✓ Avoid little-known and time-consuming mistakes
✓ Shorten your learning curve
✓ Upgrade (and widen) your skillset
✓ Open up more (and better) career opportunities
✓ Fast-track your career growth

Is there a money-back guarantee?

I’m 100% confident that you’ll pick tons of actionable tips that you can implement right away with your current automation solution.

And I know the sessions from GameDevGuild '22 will help you finish projects faster, get past roadblocks, and build amazing games and applications.

I’m also sure that you’ll love our helpful GameDevGuild Discord community of game devs and experts - for networking, finding quick solutions, getting feedback & new ideas.

But rest assured, your investment in Automation Guild is protected by my 180-day “Love it or Leave it” 100% money-back guarantee.

So if you're not satisfied for any reason...or don't get tangible results from GameDevGuild 2022…

Simply let me know within 180 days (6 full months), and I'll return 100% of your investment.

No Questions Asked.

How do I register as a team?


If you are registering access for more than one person -- select the number of team members from the product ticket page i.e. the next page from here.


For eg. If your group has 2 members choose a quantity of 2. If it has 5 choose a quantity of 5 and so forth.


The ticket/ lifetime access price is per attendee.


Also, registering as a team of 5 (or more) people qualifies for a discount (auto applied at checkout).


For more details, please refer payment info above.

How should I approach my company to pay (or reimburse) for my ticket?

If your company has an education budget for employees...Or you just want to put forth a value proposition for GameDevGuild 2022 in front of your manager, this might help:

>>> Google Doc (Email Template)

All you need to do is make a copy of this document. And then simply edit the email template to suit your needs.

Do you offer any payment plans?

 Lifetime access to all video training + Q&A sessions, transcripts & resources, and joining our Discord community can only be unlocked for a one-time investment of $297 for the indie developer $97 students.

I understand the amounts carry a different weight for testers from various countries and financial situations.

That’s why I suggest looking at this as an investment in yourself...and evaluate it from an ROI point of view.

Q#1: Would getting lifetime access to practical and real-world knowledge of the world's top game dev experts - help you get a higher salary and open up more (and better) opportunities?

Q#2: Would 24/7 access to 1000's of skilled game devs help you get quick solutions, avoid mistakes, save a ton of time, and enable you to reach your goals faster?

Q#3: Simply put...would it give you back way more than your investment in GDG 2022 - just like it has for all the testers in our community?

Asking yourself the above 3 questions will help you make the best decision for your current situation.

Besides...

I don’t want you worrying about losing your investment…

That’s why I also offer an 
unconditional 180-day "Love it or Leave it" 100% money-back guarantee.

And honestly, I don’t know of any other online conference in the world that gives 100% of the investment back.